在 Flutter 项目中实现 iOS 实时活动
我们将为一个 Flutter 项目创建一个带有秒表实现的实时活动 (Live Activity)。该项目将包括 Flutter 端的实现以及 Xcode 项目中的原生实现。
Flutter 端实现
Anchor link to我们将创建一个类,该类将实现三个方法:
startLiveActivity()updateLiveActivity()stopLiveActivity()
class DynamicIslandManager { final String channelKey; late final MethodChannel _methodChannel;
DynamicIslandManager({required this.channelKey}) { _methodChannel = MethodChannel(channelKey); }
Future<void> startLiveActivity({required Map<String, dynamic> jsonData}) async { try { await _methodChannel.invokeListMethod('startLiveActivity', jsonData); } catch (e, st) { log(e.toString(), stackTrace: st); } }
Future<void> updateLiveActivity( {required Map<String, dynamic> jsonData}) async { try { await _methodChannel.invokeListMethod('updateLiveActivity', jsonData); } catch (e, st) { log(e.toString(), stackTrace: st); } }
Future<void> stopLiveActivity() async { try { await _methodChannel.invokeListMethod('stopLiveActivity'); } catch (e, st) { log(e.toString(), stackTrace: st); } }}我们将构建一个秒表应用,为了将秒表计时器数据传递给原生方法,我们需要创建一个数据模型,并以类似 JSON 的 map 格式将其发送到方法通道调用中。
class DynamicIslandStopwatchDataModel { final int elapsedSeconds;
DynamicIslandStopwatchDataModel({ required this.elapsedSeconds, });
Map<String, dynamic> toMap() { return <String, dynamic>{ 'elapsedSeconds': elapsedSeconds, }; }}每个方法都将包含调用相应原生方法的必要代码。
这是在 Flutter 端运行它所需的初始设置。在此之后,我们实现了一个带有必要方法调用的基本秒表应用 UI。
class _StopWatchScreenState extends State<StopWatchScreen> { int seconds = 0; bool isRunning = false; Timer? timer;
/// channel key is used to send data from flutter to swift side over /// a unique bridge (link between flutter & swift) final DynamicIslandManager diManager = DynamicIslandManager(channelKey: 'PW');
void startTimer() { setState(() { isRunning = true; });
// invoking startLiveActivity Method diManager.startLiveActivity( jsonData: DynamicIslandStopwatchDataModel(elapsedSeconds: 0).toMap(), );
timer = Timer.periodic(const Duration(seconds: 1), (timer) { setState(() { seconds++; }); // invoking the updateLiveActivity Method diManager.updateLiveActivity( jsonData: DynamicIslandStopwatchDataModel( elapsedSeconds: seconds, ).toMap(), ); }); }
void stopTimer() { timer?.cancel(); setState(() { seconds = 0; isRunning = false; });
// invoking the stopLiveActivity Method diManager.stopLiveActivity(); }
@override void dispose() { timer?.cancel(); super.dispose(); }
@override Widget build(BuildContext context) { return Scaffold( appBar: AppBar( title: const Text('Stopwatch App'), ), body: Center( child: Column( mainAxisAlignment: MainAxisAlignment.center, children: <Widget>[ Text( 'Stopwatch: $seconds seconds', style: const TextStyle(fontSize: 24), ), const SizedBox(height: 20), Row( mainAxisAlignment: MainAxisAlignment.center, children: <Widget>[ ElevatedButton( onPressed: isRunning ? null : startTimer, child: const Text('Start'), ), const SizedBox(width: 20), ElevatedButton( onPressed: isRunning ? stopTimer : null, child: const Text('Stop'), ), ], ), ], ), ), ); }}原生端实现
Anchor link toXcode 项目配置
Anchor link to- 在 Xcode 中打开您的项目,并在 “General” 选项卡中将最低部署版本设置为 iOS 16.1。

- 在
Info.plist中添加一个新键NSSupportsLiveActivities并将其值设置为YES(布尔值)。
Info.plist
Anchor link to<key>NSSupportsLiveActivities</key><true/>- 从操作栏中选择 File > New > Target,搜索
WidgetExtension并创建一个新的 widget。
代码端实现
Anchor link to让我们创建一个名为 LiveActivityManager 的类来管理我们的灵动岛 (Dynamic Island) 的实时活动。这个类将包含三个方法:startLiveActivity()、updateLiveActivity() 和 stopLiveActivity()。
Swift
import ActivityKitimport Flutterimport Foundation
@available(iOS 16.1, *)class LiveActivityManager {
private var stopwatchActivity: Activity<StopwatchWidgetAttributes>? = nil
func startLiveActivity(data: [String: Any]?, result: FlutterResult) { let attributes = StopwatchWidgetAttributes()
if let info = data { let state = StopwatchWidgetAttributes.ContentState( elapsedTime: info["elapsedSeconds"] as? Int ?? 0 ) stopwatchActivity = try? Activity<StopwatchWidgetAttributes>.request( attributes: attributes, contentState: state, pushType: nil) } else { result(FlutterError(code: "418", message: "Live activity didn't invoked", details: nil)) } }
func updateLiveActivity(data: [String: Any]?, result: FlutterResult) { if let info = data { let updatedState = StopwatchWidgetAttributes.ContentState( elapsedTime: info["elapsedSeconds"] as? Int ?? 0 )
Task { await stopwatchActivity?.update(using: updatedState) } } else { result(FlutterError(code: "418", message: "Live activity didn't updated", details: nil)) } }
func stopLiveActivity(result: FlutterResult) { do { Task { await stopwatchActivity?.end(using: nil, dismissalPolicy: .immediate) } } catch { result(FlutterError(code: "418", message: error.localizedDescription, details: nil)) } }}每个方法都有其特定的功能。startLiveActivity() (顾名思义) 负责启动实时活动,从而触发灵动岛的功能。同样,stopLiveActivity() 和 updateLiveActivity() 分别处理停止实时活动和更新灵动岛上显示的数据。
接下来,打开 StopWatchDIWidgetLiveActivity.swift 并修改 StopwatchDIWidgetAttributes 结构体 (如代码片段所示)。这个属性结构体作为数据模型,用于保存要在 UI 上显示的信息 (直接来自 Flutter),并且还可以根据需要修改 UI。
Swift
struct StopwatchWidgetAttributes: ActivityAttributes { public typealias stopwatchStatus = ContentState
public struct ContentState: Codable, Hashable { var elapsedTime: Int }}现在,只剩下灵动岛的 UI 了!(太棒了,我们已经走到这一步了!) 整个灵动岛的 UI 都需要使用 SwiftUI 来创建。在本文中,我们设计了一个简单的 UI (但您可以根据需要随意自定义)。
这段 UI 代码应该写在 StopwatchWidgetLiveActivity 结构体内部。删除结构体中现有的代码,然后可以参考下面的代码:
SwiftUI
struct StopwatchWidgetLiveActivity: Widget {
func getTimeString(_ seconds: Int) -> String { let hours = seconds / 3600 let minutes = (seconds % 3600) / 60 let seconds = (seconds % 3600) % 60
return hours == 0 ? String(format: "%02d:%02d", minutes, seconds) : String(format: "%02d:%02d:%02d", hours, minutes, seconds) }
var body: some WidgetConfiguration { ActivityConfiguration(for: StopwatchWidgetAttributes.self) { context in HStack { Text("Time ellapsed") .font(.system(size: 20, weight: .semibold)) .foregroundColor(.white) Spacer() Image(systemName: "timer") .foregroundColor(.white) Spacer().frame(width: 10) Text(getTimeString(context.state.elapsedTime)) .font(.system(size: 24, weight: .semibold)) .foregroundColor(.yellow) } .padding(.horizontal) .activityBackgroundTint(Color.black.opacity(0.5))
} dynamicIsland: { context in DynamicIsland { DynamicIslandExpandedRegion(.center) { VStack(alignment: .center) { Text("Pushwoosh Timer") Spacer().frame(height: 24) HStack { Text("Time ellapsed") .font(.system(size: 20, weight: .semibold)) .foregroundColor(.white) Spacer() Image(systemName: "timer") Spacer().frame(width: 10) Text(getTimeString(context.state.elapsedTime)) .font(.system(size: 24, weight: .semibold)) .foregroundColor(.yellow) }.padding(.horizontal) } } } compactLeading: { Image(systemName: "timer").padding(.leading, 4) } compactTrailing: { Text(getTimeString(context.state.elapsedTime)).foregroundColor(.yellow) .padding(.trailing, 4) } minimal: { Image(systemName: "timer") .foregroundColor(.yellow) .padding(.all, 4) } .widgetURL(URL(string: "http://www.pushwoosh.com")) .keylineTint(Color.red) } }}别忘了也要修改 AppDelegate 的代码。
AppDelegate.swift
import UIKitimport Flutter
@main@objc class AppDelegate: FlutterAppDelegate {
private let liveActivityManager: LiveActivityManager = LiveActivityManager()
override func application( _ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]? ) -> Bool {
GeneratedPluginRegistrant.register(with: self)
let controller : FlutterViewController = window?.rootViewController as! FlutterViewController let diChannel = FlutterMethodChannel(name: "PW", binaryMessenger: controller.binaryMessenger)
diChannel.setMethodCallHandler({ [weak self] ( call: FlutterMethodCall, result: @escaping FlutterResult) -> Void in switch call.method { case "startLiveActivity": self?.liveActivityManager.startLiveActivity( data: call.arguments as? Dictionary<String,Any>, result: result) break
case "updateLiveActivity": self?.liveActivityManager.updateLiveActivity( data: call.arguments as? Dictionary<String,Any>, result: result) break
case "stopLiveActivity": self?.liveActivityManager.stopLiveActivity(result: result) break
default: result(FlutterMethodNotImplemented) } })
return super.application(application, didFinishLaunchingWithOptions: launchOptions) }}就是这样!这涵盖了实现灵动岛并将其链接到 Flutter 代码所需的一切!
Pushwoosh 代码实现
Anchor link toPushwoosh Flutter 插件提供了两种在项目中管理实时活动的方法。
/// Default setup Live Activity Future<void> defaultSetup() async { await _channel.invokeMethod("defaultSetup"); }
/// Default start Live Activity /// [activityId] activity ID /// [attributes] attributes /// [content] content Future<void> defaultStart(String activityId, Map<String, dynamic> attributes, Map<String, dynamic> content) async { await _channel.invokeMethod("defaultStart", {"activityId": activityId, "attributes": attributes, "content": content}); }defaultSetup() 方法允许您在 Pushwoosh 端管理实时活动的结构和令牌。
在应用程序初始化期间调用此方法。
Pushwoosh.initialize({"app_id": "XXXXX-XXXXX", "sender_id": "XXXXXXXXXXXX"});/*** Call this method `defaultSetup()`*/ Pushwoosh.getInstance.defaultSetup();在应用初始化期间,Pushwoosh 会将您的 push-to-start 令牌发送到服务器,这之后将允许您通过 API 调用来启动实时活动。 要启动实时活动,您需要发出一个 API 请求。以下是请求的示例:
{ "request": { "application": "XXXXX-XXXXX", "auth": "YOUR_AUTH_API_TOKEN", "notifications": [ { "content": "Message", "title":"Title", "live_activity": { "event": "start", // `start` event "content-state": { "data": { // You need to pass the parameters in a dictionary with the key data. "emoji": "dynamic data" } }, "attributes-type": "DefaultLiveActivityAttributes", "attributes": { "data": { "name": "static data" } } }, "devices": [ "XXXXXXXX-XXXX-XXXX-XXXX-XXXXXXXXXXXX" // HWID ], "live_activity_id": "your_activity_id" } ] }}如果您想从您的应用中启动一个简单的实时活动,您可以在 Flutter 中使用以下方法:defaultStart(String activityId, Map<String, dynamic> attributes, Map<String, dynamic> content)
此方法可以在任何触发实时活动启动的事件上调用。
// Function to start Live Activity void startLiveActivity() { // Create your activity ID String activityId = "stopwatch_activity";
// Define the attributes you want to send to the Live Activity Map<String, dynamic> attributes = { 'title': 'Stopwatch Activity', 'description': 'This is a live activity for a stopwatch.' };
// Define the content state to update on the Dynamic Island Map<String, dynamic> content = { 'elapsedSeconds': 0 };
// Call Pushwoosh's defaultStart method to trigger the Live Activity Pushwoosh.getInstance().defaultStart(activityId, attributes, content); }